Just recently I picked up the critically acclaimed and massively loved online shooter, Overwatch. I had played this game very briefly, and I did enjoy it, but I was convinced that the game would quickly get old and was not worth the sixty dollar price tag. That was until my good friend, Andrew, promised to buy one of my favorite multiplayer games if I bought one of his favorite multiplayer games, and then there you have it. Overwatch was very difficult and challenging from the start, unless you play against offline enemies, and there was a distinct balance in the playable character's abilities that made the game feel very fair, fluid, and unique all on its own. The distinct cartoon-ish style of the game's visuals seemed a bit lazy to me at first, but I definitely warmed up to it once I started playing more of the game. Overwatch has a very large community of players, and at first this meant only bad news to me, but after becoming one of the game's many fans after playing it non-stop for a week straight, I can say that the fan base really isn't that awful. It's always a pity when a great show or video game has an absolutely horrendous fan base, and though Overwatch has some bad parts to its community, it's really large enough to have a wide selection of people from everywhere. Overwatch has a very expansive lore, and though I have trouble seeing how it ties into the game and the way its played, it is pretty cool to watch the animated videos that fill in on the backstory of the characters everyone loves playing as. The animation is top-notch, the voice-acting is mediocre, but the animation really makes the voice-acting almost irrelevant. I definitely think this is a bigger pro than it is a con, and I appreciate Blizzard's dedication to their games. RATING: 9/ 10
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